//
//  tower.m
//  finalProject
//
//  Created by iD Student on 7/30/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#import "tower.h"

@implementation tower
@synthesize projectileImage, targetedMonsterImage;
@synthesize name, imageName, special, type;
@synthesize gridpoint, damage, sellPrice;
@synthesize enabled, isOnCooldown;
@synthesize firingSpeed, cooldownTime;
@synthesize targetedMonster;

@end
